roboticising them? well! yes, in fact i quite realize that if there's a way to that ferrari at all, it would most probably be through natasha's toys. except, i don't need a ferrari. i don't even need a hammer! because i don't drive. btw, do you?
And nobody needs a Ferrari. What's that got to do with it?
Yeah, I drive - a Toyota. :-) But then most everybody drives here, except for a few in the big cities, I guess. An adult only using a bus would seem a bit eccentric where I live, though probably not in the four or so biggest cities in NZ.
(where it's night at the moment - try again in 12 hours...)
but that's my locality.
I need a car for work, (both to get there and carry my tools), but generally, the car's the preferred method to get anywhere. It's no more than ten minutes into the center of town by car. Why go by any other method?
because if you go by foot you gonna have strong, muscular legs in a matter of years. which is nice! so you have to go by car to your work, and you work as a gardener, right? i think you should learn C++ or Java and start developing your own games for the pc platform!
Actually, my legs ain't what they used to be. Walking behind a mower all day (once a week) a few years back done nasty things to them. (Did you know a NZer without legs is about to climb Everest? 'tis true!)
I program in REBOL. What is this C++ or Java you speak of?
Actually, there's no way I'd learn Java. I hate hitting Java sites! AJAX sites are a different matter. They're almost good.
i never heard of REBOL, is it suitable for creating pc computer games? i tried to learn C++ once, it's the language in which windows and most desktop windows applications are written. it's rather complex, and not very elegant - the say, because i really don't know anything about programming languages. java is also considered a boring, dull language by most serious programmers, i think, unlike, for example, smalltalk and perl. there was a time when i was thinking of learning some programming language, but my stumble black has always been that i don't know a single application i would like to develop. i can't think of anything!
REBOL's suitable for CGI work (like perl) and for 2D applications, but not 3D stuff.
It's strengths are its small, runs on a host of platforms, (it's a scripting language), it's very net-friendly, it's (perhaps) easy to learn, it's very easy to create user-interfaces with and, umm, other stuff.
It's weakness is its slow rate of development (over the past few years), it's not open-source, (although there's very usable free versions), and hardly anyone knows about it, so REBOL jobs are never advertised.
Home page here: http://www.rebol.com/ and get "View" if you want to try it out.
If however it's 3D games you'd like to make, maybe Blitz is what you want? See...
http://www.blitzbasic.com/
I used to program in the 2D version of that many moons ago, (see...
no, i don't want to program anything, including games, that was my point. i thought you should, since you already have the experience et cetera. is it great fun to program things? paul graham compared programming to painting, but i don't quite believe him, somehow.
It was great fun when I started 25 years ago - on a computer with 1k of memory! Writing a big program (with little planning:) is a bit like holding a cathedral in your head. This gets harder as you grow older! And I was 29 when I started...
I wouldn't consider it to be like painting. It's more of a craft than an art. You learn how to do stuff quicker and better over the years, and what you produce is possibly useful, as apposed to being an expression of your emotions or POV. (Though games can be that.)
I'm planning to build a website soon, (which I've already written two programs for, one of which will be used to maintain it, and the other maybe not now), which will keep me busy if I can get started on it. A game I'd like to write is a semi-online one, (meaning not a full-on, multi-player blaster), but that's on hold until I get this website up an running.
(no subject)
Date: 2006-03-07 01:35 am (UTC)I especially like the coloring on the dogs.
(no subject)
Date: 2006-03-07 01:37 am (UTC)(no subject)
Date: 2006-03-07 05:34 pm (UTC)Her toys are lovely! But not in an irritating way. I like them much more than most stuffed animals.
(no subject)
Date: 2006-03-07 07:15 pm (UTC)http://vriad-lee.livejournal.com/230343.html
http://vriad-lee.livejournal.com/10330.html
and i sent one piglet to poemtree (i hope she keeps it under her pillow or somewhere)
(no subject)
Date: 2006-03-08 05:43 am (UTC)(no subject)
Date: 2006-03-09 01:32 am (UTC)(no subject)
Date: 2006-03-09 05:39 am (UTC)(no subject)
Date: 2006-03-07 06:22 am (UTC)(no subject)
Date: 2006-03-07 05:34 pm (UTC)(no subject)
Date: 2006-03-24 10:52 pm (UTC)Purely by chance I stumbled on this post just now...
http://swissmiss.typepad.com/weblog/2006/03/handmade_stuffe.html
:-)
Via this link...
http://swissmiss.typepad.com/weblog/2006/03/gupi_robotised_.html
just in case you don't know of the almighty Gupi!
You do realise the way to that Ferrari is through roboticising Natasha's stuffed animals, don't you?
(no subject)
Date: 2006-03-25 07:55 am (UTC)yes, in fact i quite realize that if there's a way to that ferrari at all, it would most probably be through natasha's toys. except, i don't need a ferrari. i don't even need a hammer! because i don't drive. btw, do you?
(no subject)
Date: 2006-03-25 08:20 am (UTC)And nobody needs a Ferrari. What's that got to do with it?
Yeah, I drive - a Toyota. :-) But then most everybody drives here, except for a few in the big cities, I guess. An adult only using a bus would seem a bit eccentric where I live, though probably not in the four or so biggest cities in NZ.
(no subject)
Date: 2006-03-25 08:27 am (UTC)(no subject)
Date: 2006-03-25 08:43 am (UTC)http://www.airnet.net.nz/web_cam/index.htm
(where it's night at the moment - try again in 12 hours...)
but that's my locality.
I need a car for work, (both to get there and carry my tools), but generally, the car's the preferred method to get anywhere. It's no more than ten minutes into the center of town by car. Why go by any other method?
(no subject)
Date: 2006-03-25 12:22 pm (UTC)(no subject)
Date: 2006-03-25 12:32 pm (UTC)I program in REBOL. What is this C++ or Java you speak of?
Actually, there's no way I'd learn Java. I hate hitting Java sites! AJAX sites are a different matter. They're almost good.
(no subject)
Date: 2006-03-25 12:44 pm (UTC)(no subject)
Date: 2006-03-25 01:10 pm (UTC)It's strengths are its small, runs on a host of platforms, (it's a scripting language), it's very net-friendly, it's (perhaps) easy to learn, it's very easy to create user-interfaces with and, umm, other stuff.
It's weakness is its slow rate of development (over the past few years), it's not open-source, (although there's very usable free versions), and hardly anyone knows about it, so REBOL jobs are never advertised.
Home page here: http://www.rebol.com/ and get "View" if you want to try it out.
If however it's 3D games you'd like to make, maybe Blitz is what you want? See...
http://www.blitzbasic.com/
I used to program in the 2D version of that many moons ago, (see...
http://www.hi-toro.com/shareworld/archives/programs.html
but don't try any of them - they don't run on PCs!), and I know one one of the support guys for the current version.
Ask if want more info! Not that I know much about Blitz3D, but REBOL I do know a lot about.
(no subject)
Date: 2006-03-25 02:21 pm (UTC)(no subject)
Date: 2006-03-25 09:20 pm (UTC)I wouldn't consider it to be like painting. It's more of a craft than an art. You learn how to do stuff quicker and better over the years, and what you produce is possibly useful, as apposed to being an expression of your emotions or POV. (Though games can be that.)
I'm planning to build a website soon, (which I've already written two programs for, one of which will be used to maintain it, and the other maybe not now), which will keep me busy if I can get started on it. A game I'd like to write is a semi-online one, (meaning not a full-on, multi-player blaster), but that's on hold until I get this website up an running.